Interactive sound art
The artistic projects I create are best described as interactive sound art, either sound installations or performances.
I’m quite experienced in creative coding, i.e. writing software for artistic applications. I mostly write in the audio programming language SuperCollider, but can dabble in some C++ or Python or other languages when necessary. The code I write is usually related to sound and interaction, i.e. interactive sound design.
Research and development
After a M.Sc., a Ph.D. and a post-doc, I have done a fair bit of research related to sound, art and technology. This is something I am still continuing in my own work and in collaborations. My expertise lies in spatial sound, interaction design, data sharing, distributed systems.
Workshops and presentations
I give workshops and presentations on the topics of spatial sound, interaction design, physical computing, SuperCollider, and combinations thereof. I also give presentations on my artistic work.
Feel free to contact me for more information, invitations for exhibitions, performances, or workshops and presentations, or proposals for collaboration:
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